Candidate
A value can remain in a note only when row, column, and box all permit it.
Candidate notes turn a vague feeling that a cell might be 2, 5, or 8 into a record you can test against every row, column, and 3×3 box. Used honestly, they make difficult Sudoku easier to inspect without turning a logical solve into a guess.
For an empty square, list the digits that do not already appear in its row, column, or box. This is the whole candidate-note rule. A note is removed when a later placement makes it impossible; it becomes an answer only when every alternative disappears.
This approach is especially useful once Easy placements thin out in Medium, Hard, and Killer Apex. It keeps the solve explainable: every number has a visible reason to be there.
Use notes in one busy box or a small group of uncertain cells instead of filling the whole board indiscriminately.
A correct placement changes neighbouring candidate sets. Remove only candidates that now conflict.
If a cell has one candidate, or a digit has one legal home in a unit, the note has become a deduction.
A candidate note reduces uncertainty; it does not declare an answer.
A value can remain in a note only when row, column, and box all permit it.
A value enters the board when all other candidates are eliminated.
If a test fails, return to the last confirmed deduction rather than inventing a new path.
Learn how singles, pairs, and box-line interaction use an accurate candidate record to produce the next reliable move.