One logic language.
A clearer way in.
Sudoku is a visual system before it is a sentence. Sudoku Cosmos keeps the board rules stable while adapting its Android onboarding and core UI around a supported device language—or a language the player deliberately chooses.
Device language is a starting point.
Player choice is the authority.
The Android edition does not ask a player to create an account to select a language. It checks the device locale only for a supported match, offers a visible choice during onboarding, and keeps that choice available in Settings.
- 01Read the device locale
If the device is using one of the supported languages, the first-run selector can surface it as a convenient choice.
- 02Confirm or choose another language
The player can select any supported language during onboarding rather than being silently locked into an automatic decision.
- 03Keep English as the safe fallback
When a device language is unsupported, English remains available so every core action stays understandable.
- 04Respect reading direction
Arabic is marked as a right-to-left selection in the Android language experience; language presentation follows the selected reading direction where that UI applies.
Eleven choices, shown in the player’s own script.
This is the verified current Android interface-language set. It describes the selectable product UI—not a promise that every website article, store listing, or future campaign will be translated on day one.
Start with language communities,
then earn each market.
Language availability creates a more welcoming entry point; it is not a statement that the game is already listed, rated, priced, or commercially available in every territory. Official store availability will be confirmed country by country only when a verified listing exists.
English, Spanish, Brazilian Portuguese, French
Natural language paths for the United States, Canada, Mexico, Brazil, Spain-adjacent Latin American audiences, and French-speaking Canada. Regional store rollout and support still require their own review.
English, Spanish, French, German, Italian
A broad reading-language foundation for the United Kingdom, Ireland, Germany, Austria, Switzerland, France, Belgium, Italy, Spain, and multilingual households across Europe.
Hindi, Simplified Chinese, Japanese, Korean, English
Relevant for India, Japan, South Korea, Singapore, and Simplified-Chinese readers. Any China-market distribution requires separate local publication, policy, and regulatory decisions.
Arabic, English, French
Arabic provides a right-to-left language route for readers across the Gulf, North Africa, and wider Arabic-speaking communities, alongside English and French where players prefer them.
Language access FAQ
Will Sudoku Cosmos automatically change language?
On supported devices, Android can detect the device language as a suggested choice. The player can confirm that choice or select another supported language during onboarding and later in Settings.
Does changing language change the board rules?
No. The Sudoku constraints, number values, progression, and world logic stay consistent. Language adaptation concerns readable UI and onboarding, not a different puzzle contract.
Does Arabic have a right-to-left option?
Arabic is included as a right-to-left language option in the Android language chooser and its localized interface direction is defined accordingly.
Does this mean the Android app is available in every listed country?
No. Languages show who the interface is designed to welcome. The public Google Play listing and iOS edition are still marked as coming soon on this website until official listings are verified.
Learn in a familiar language.
Join the official launch path when ready.
The English web sample remains a small browser demonstration. The full localized product experience belongs to the Android edition, which will be linked here only through verified Google Play and Apple App Store listings.